Xbox Celebrates Mutant Nostalgia With Marvel Animation’s X-Men ‘97 Custom Comic Xbox Series X and Controllers

Xbox Celebrates Mutant Nostalgia With Marvel Animation’s X-Men ‘97 Custom Comic Xbox Series X and Controllers

Summary

  • Xbox and Marvel Animation’s “X-Men ’97” have united to bring fans an extraordinary collaboration – the “X-Men ’97” Xbox Series X, wrapped in an exclusive comic by Marvel’s Rich Douek and Paco Diaz.
  • Immerse yourself further with Xbox Design Lab’s X-Men character controllers. Each inspired by your favorites, they come in nostalgic blister packs.
  • Enter our limited-time sweepstakes for a chance to win this ultimate collector’s bundle! Don’t miss your shot at this iconic piece of mutant history.

Calling all Xbox and X-Men enthusiasts! We’re ecstatic to announce an incredible collaboration between Xbox and Marvel Animation’s “X-Men ’97,” now streaming on Disney+. Prepare to immerse yourself in the world of mutants like never before.

Xbox and “X-Men ’97” have come together to bring you a very special  Xbox Series X wrapped in a limited-edition comic inspired by the all-new series and created by Marvel writer Rich Douek and artist Paco Diaz. This thrilling 2-page story with full page cover is exclusive to the Xbox Series X, and features Cyclops leading the X-Men in a battle against Sentinels and Master Mold, with an Xbox Series X console making a special appearance in the Danger Room.

Marking the first time an Xbox Series X has been wrapped by a comic book, this collaboration promises to immerse fans in a nostalgic journey through the world of the “X-Men ’97.”

Xbox Celebrates Mutant Nostalgia With Marvel Animation’s X-Men ‘97 Custom Comic Xbox Series X and Controllers

In addition, Xbox Design Lab created a set of controllers inspired by you the colorways of your favorite X-Men characters from the show: Wolverine, Storm, Rogue, Morph, Magneto, Jubilee, Gambit, Jean Grey, Cyclops, Beast, and Bishop. Each character comes to life through unique controller designs, and comes in a 90’s inspired blister pack that makes for the ultimate collector item.

Fans eager to get their hands on the “X-Men ’97”-inspired Xbox Series X and one of the Xbox Design Lab character controllers will have the opportunity to enter the sweepstakes hosted on Xbox Twitter.

Xbox Celebrates Mutant Nostalgia With Marvel Animation’s X-Men ‘97 Custom Comic Xbox Series X and Controllers

By following Xbox on X (formerly Twitter) and retweeting the official Xbox sweepstakes tweet ( #XMen97XboxSweepstakes) during the Entry Period, fans can secure their chance to win a Xbox Series X Console inspired by X-Men ’97, Xbox Wireless Controller (this comes with the console but will not be customized), and a Xbox Design Lab Controller inspired by X-Men ’97 Wolverine . The sweepstakes will run exclusively from Monday, April 22, 6:00am PST through Sunday, May 19, 8:00pm PST, offering participants ample time to join in on the excitement.

Get ready to unleash your mutant powers with this Xbox and “X-Men ‘97” team-up and don’t forget to catch the latest episodes of “X-Men ’97” on Disney+, available on your Xbox!

About Marvel Animation’s “X-Men ‘97”

Marvel Animation’s “X-Men ’97” revisits the iconic era of the 1990s as The X-Men, a band of mutants who use their uncanny gifts to protect a world that hates and fears them, are challenged like never before, forced to face a dangerous and unexpected new future.

The all-new series features 10 episodes. The voice cast includes Ray Chase as Cyclops, Jennifer Hale as Jean Grey, Alison Sealy-Smith as Storm, Cal Dodd as Wolverine, JP Karliak as Morph, Lenore Zann as Rogue, George Buza as Beast, AJ LoCascio as Gambit, Holly Chou as Jubilee, Isaac Robinson-Smith as Bishop, Matthew Waterson as Magneto, and Adrian Hough as Nightcrawler. Beau DeMayo served as head writer; episodes are directed by Jake Castorena, Chase Conley and Emi-Emmett Yonemura, and the series is executive produced by Brad Winderbaum, Kevin Feige, Louis D’Esposito, Victoria Alonso and DeMayo. Featuring music by the Newton Brothers, Marvel Animation’s “X-Men ’97” is now streaming on Disney+

The post Xbox Celebrates Mutant Nostalgia With Marvel Animation’s X-Men ‘97 Custom Comic Xbox Series X and Controllers appeared first on Xbox Wire.

Source: Xbox Blog






ThinkPad P1 Gen 7 - Lenovo's First AI-Ready Mobile Workstation

ThinkPad P1 Gen 7 – Lenovo’s First AI-Ready Mobile Workstation

ThinkPad P1 Gen 7 - Lenovo's First AI-Ready Mobile Workstation

The Lenovo ThinkPad P1 is an AI-ready mobile workstation with on-the-go flexibility to work from any where, any time. This powerful, ultra sleek system features a new aluminum sustainable design, packed with the latest Intel Intel vPro®, Intel® Evo Edition featuring Intel® Core Ultra processors, integrated Neural Processing Unit (NPU) and up to NVIDIA RTX 3000 Ada Generation mobile GPUs. With the combination of the CPU, NPU & GPU, the P1 has the power and performance needed to seamlessly run industry workloads and complex AI workflows.

Source: Lenovo YouTube






Xiaomi SU7 | Drift Mode

Xiaomi SU7 | Drift Mode

Xiaomi SU7 | Drift Mode

Embrace control. Activate #XiaomiSU7 drift mode and unleash the thrill of defining your own driving experience.

Learn More:
https://s.mi.com/qdChTMR4 (Official website)
https://twitter.com/xiaomi (Twitter)
https://facebook.com/xiaomiglobal (Facebook)
https://instagram.com/xiaomi.global (Instagram)
https://www.tiktok.com/@xiaomi.official (TikTok)
https://www.pinterest.com/xiaomiglobal (Pinterest)
https://c.mi.com (Xiaomi Community)
https://blog.mi.com (Xiaomi Blog)

Source: xiaomi YouTube






Lenovo – Powering Edge Security

Lenovo – Powering Edge Security

Lenovo – Powering Edge Security

Edge computing is reshaping the next generation of AI by bringing computing out of the cloud and to the source of data generation for real-time decision-making and faster results. But edge computing is only as powerful as the security features underpinning today’s edge AI infrastructure. Join Blake Kerrigan, Senior Director of Lenovo’s Global ThinkEdge Business Group, as he explores the importance of security in edge computing, and how Lenovo incorporates the highest levels of device and data security into ThinkEdge hardware, software, and services. Learn more about the difference between physical and logical security, and why maintaining both is crucial to edge computing.

Discover how the next-generation security features of ThinkEdge protect clients and servers at the edge from theft, tampering, and data breaches. And hear how Lenovo’s services, including our ThinkShield Key Vault Application, ThinkShield Edge Mobile Management Application, and XClarity Essentials UpdateXpress software simplify device deployment, authentication, and management for IT administrators.

Source: Lenovo YouTube






Check Out the First Metaphor: ReFantazio Gameplay Reveal, Launching October 11

Check Out the First Metaphor: ReFantazio Gameplay Reveal, Launching October 11

Check Out the First Metaphor: ReFantazio Gameplay Reveal, Launching October 11

Check Out the First Metaphor: ReFantazio Gameplay Reveal, Launching October 11

Summary

  • During a recent livestream, Atlus showed a brand-new trailer for the upcoming Metaphor: ReFantanzio.
  • Get a first look at gameplay, with developer commentary, as segments of the game are explored.
  • Metaphor: ReFantanzio is set to launch October 11, 2024, for Xbox Series X|S.

A special developer livestream, titled “Atlus Exclusive,” took place today for Metaphor: ReFantazio, revealing brand new details about the upcoming RPG. Studio Zero Director Katsura Hashino, who you might know from Shin Megami Tensei III — Nocturne, Persona 3, Persona 4, and Persona 5 — introduced the first hands-on gameplay for the title with a 30-minute livestream (dubbed and subbed in English), discussing his development vision and creative inspirations as he explored various segments from the game.

Check Out the First Metaphor: ReFantazio Gameplay Reveal, Launching October 11

During the livestream, Hashino-san started by introducing viewers to the premise of the story and acquainting them with the protagonist, and his fairy companion Gallica. The game is filled with interesting allies, rivals, and terrifying monsters that will come across his journey.

After displaying some of the introductory parts of the game, the first stop of the journey is shown with the Royal Capital Grand Trad. This is where you can start getting a sense of scale of the game as you walk through the city and view the maps. Fans were also given a first look at another local, Martira, a town that hasn’t been shown before.

As Hashino-san moves through dungeons and locations, he dives deeper into the gameplay systems and the journey the game takes you through.  At the heart of it is the Gauntlet Runner, a fun and cool vehicle that can travel safely across wastelands, that also doubles up as your home base and HQ. The Gauntlet Runner is quite spacious with numerous functions, so use your time as you please!

Check Out the First Metaphor: ReFantazio Gameplay Reveal, Launching October 11

Another important element of the game is Archetypes, which lies in the job system. The Archetypes are a special power that can awaken in various forms. A few Hashino-san highlights are the Seeker, the Mage, and the Thief, which were put on display in a dungeon. Archetypes can be used by your other party members, giving countless options in forming your party.

Throughout the livestream, Hashino-san also shared interesting information about the music, concepts behind the art and design, and teased some of the story, as well as insights into combat strategy, enemy analysis and more!

Metaphor: ReFantazio is a massive game, with much more to share throughout the coming months. Notably, one of the most exciting news from the livestream: we have a launch date to share! Metaphor: ReFantazio will launch on October 11, 2024 on Xbox Series X|S and Windows PC.

Check Out the First Metaphor: ReFantazio Gameplay Reveal, Launching October 11

Physical pre-orders for the title are now open at participating retailers, with a special physical Collector’s Edition for those looking to commemorate this exciting launch. To accompany this exciting announcement, the team shared a new trailer, The King’s Trial, for Metaphor: ReFantazio highlighting much of what is to come – you can watch it below!

Since it’s been 35 years since Atlus released its first title, we see Metaphor: ReFantazio as a culmination of everything that makes Atlus what it is — distinctive style & UI, cutting-edge combat, engaging characters and legendary stories. We can think of no better way to celebrate this momentous occasion than releasing Metaphor: ReFantazio for all the old and new Atlus fans alike.

If you want to learn more, please watch the full livestream on the Atlus YouTube channel or wish list the game here on Xbox. That’s all the team has to share for now but please keep an eye out for more information and reveals as we start the countdown to October 11! Also stay tuned to the ATLUS West official channels Facebook, Instagram, and Twitter.

Xbox Live
Xbox Play Anywhere

Metaphor: ReFantazio

SEGA

Metaphor: ReFantazio is a fantasy RPG that takes players on a thrilling adventure in a world where eight tribes live in strife and the throne sits empty after the king’s assassination. With no heirs to wear the crown, the will of the late king decrees that the kingdom’s next monarch will be elected by the people, and thus begins your fight for the throne… and the future.

Featuring an epic storyline with fierce turn-based battles against powerful foes and other candidates vying for the crown, you’ll customize your party from endless combinations of classes, dive into the deepest dungeons, and come face to face with this world’s greatest threats – humans.

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio, a unique fantasy world, where your protagonist will journey alongside his fairy companion, Gallica, to lift the curse from the kingdom’s lost prince. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. By awakening to an “Archetype,” you will unlock the power to channel and combine the abilities of unique job classes. Strengthen your bonds and build your party to take down powerful foes and discover the kingdom’s true nature.

The post Check Out the First Metaphor: ReFantazio Gameplay Reveal, Launching October 11 appeared first on Xbox Wire.

Source: Xbox Blog






Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Get To Know Our Team
Vanessa
Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Hi, everyone! Wynn here again. Welcome back to another Xbox Insider Team interview. We’re sitting down to chat with Vanessa—a (slightly not) Technical Program Manager who focuses on Xbox Everywhere and Cloud Gaming. How’re you doing?

Haha. Okay, I loved that intro. I’m doing great.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Yeah, when you sent over your job title as “Not Technical Program Manager” for the pre-work, I chuckled, so I wanted to make sure I included it.

It was perfect.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Excellent. Well, let’s hop right in. Tell the Community a little bit about yourself.

Where to begin. Well, I was born and raised in New York City. Grew up in Brooklyn, moved to the Bronx, and then to Washington Heights. I’ve seen it all. I’ve been into video games my entire life. I don’t think I can remember a time when I didn’t have a controller in my hand. I also love animals and you can hear my voice in some of the Xbox Support videos on YouTube.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Wow. That’s a lot to unpack.

Let’s start with living in New York for your whole life. That’s gotta be pretty cool, yeah?

Well, I grew up as a kid in Brooklyn, but I also spent some time all up and down the East Coast before moving back to the Bronx. So not my whole life, but a pretty large chunk of it.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

I know New Yorkers can have a lot of “hometown” pride for their borough. Having lived in a couple, do you have a preference?

I’ve lived in the Bronx the longest, so I’m going to rep the BX. [For context, Vanessa threw her arms up in an “X” symbol here.] But really, all the boroughs are great places to be. Except Staten Island, they don’t count.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Haha. They’re not even really connected to the city, right? I mean come on.

Exactly. What a joke.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

So, about this lore drop of being in Xbox Support videos. Tell us more.

Yeah, so I was lucky enough to be in a few of those, which was cool because I got to flex my voice acting muscles.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Have you voice acted in other things?

Nothing really big that I could point to. I mostly audition for commercial work.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

How’d you get into voice acting originally?

It was something that sort of found me in college. I wasn’t sure what I wanted to do, and I ended up taking a theatre class and absolutely loved it. I knew I wanted to do something with acting, but I’m not that great of singer.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

So, you couldn’t do the typical New York, “I’m on Broadway” route.

Right. I saw at this place called Actors Connection there was a Voice Acting in Video Games 101 coming up and I thought it sounded interesting. I was playing Uncharted at the time and was inspired by Nolan North’s performance, so I gave it a shot. It ended up being incredible. The teachers were amazing, and it solidified that voice acting was something I wanted to pursue.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

I’ll be looking for your name in the next Gears, then.

Haha. I wish! My VA stuff has been kind of on the backburner for a bit because when I started this role back in 2021, I wanted to really focus on it. But that’s why stuff like the Xbox Support videos is so cool. Not every VA job is going to be glamorous, main character type gigs. That’s why I focused on commercials to build my portfolio out.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

That makes sense. Everyone has to start somewhere, right?

Yes, exactly that.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Speaking of starting though, you mentioned you joined the Xbox Insider Team in 2021, but was that your first Microsoft role?

No. I started a few years before that in the 5th Avenue retail store.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Oh, wow! That place was massive. An entire floor just for gaming tournaments and stuff.

Yeah, it was a pretty wild place to work. Absolutely always busy. But I think my time at the Nintendo Store was probably more hectic, more often.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Microsoft and Nintendo Stores? Living the charmed retail life.

I think I preferred Microsoft over Nintendo, but I did get to meet Reggie [Fils-Aimé] so that was pretty awesome.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

I am insanely jealous. So, did you start out as a Product Advisor?

Yup! I did that for almost my whole tenure. I helped out with the gaming stuff and was just starting to shift focuses when the shutdown happened. I had just done a really cool panel with some voice actresses in the store in January 2020, and was thinking, “This is my year.”

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Oof. That’s a rough one.

The stores shutting down was definitely a hard time. I shifted to the training team helping businesses with Teams and SharePoint. But I had this anxiety because I wasn’t sure how sustainable it was and, living in New York, there just wasn’t a lot of opportunities in-state. I was incredibly thankful that the original Xbox Customer Success Manager position opened because they explicitly wanted people from all over the country and were set up to support remote work. I didn’t have to choose between my career and my life I had built here.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

I think the move to embracing remote work was an all-up win, even if it was required in a lot of cases. Like, our team now is all over the place and it’s 100% better because of it.

Absolutely, like I think we’re the only two on the East Coast on the team.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Which means we get to sleep in every day. See! That’s a win right there.

Ha. I’ll admit it’s nice to not have to worry about 8am meetings very often.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

So, do you have anything you’re working on right now you can tell the community about?

Nothing super concrete. But I will say that we’re doing a lot of work on the PC-side of things to get better communication, better info, etc. out to Xbox Insiders. So, if you’re a PC-only Xbox Insider, I think you’ll be excited by the rest of the year.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Excellent. We love to see it.

Of the things you can tell us about, what’s been your favorite thing you’ve worked on since starting at Xbox.

I think the ability to really help people with their issues was something that motivated me while I was a CSM, and it’s something that I took into this role because it’s so important. In that vein, I worked on a lot of the initial support stuff for the Elite 2 Controller launch, and the combination of helping people plus getting to see the shiny new gadget before it released is probably my favorite.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

I like that. A nice combo of two different interests.

Okay, we’re pivoting to the more rapid-fire questions now. What’s a game that has had a big impact on your life in some way?

Super Metroid, hands down. It created the best genre of games that still exists today. It’s the perfect blend of action, horror, and atmospheric exploration. Samus is the original strong female protagonist, and no one does it better than her. I honestly don’t know if that game will ever be topped for me.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

It’s interesting. I missed Super Metroid when it first came out. I love it, but something about Prime resonated with me more, even though I love MetroidVania games.

The whole Metroid series is great, but Super just scratches that itch like nothing else. When I left the Nintendo Store, one of the things I took with me was this giant Metroid standee that I still have in my apartment.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

I have one of those from GameStop. Except it’s from the 3DS re-release of Ocarina of Time. It’s made four moves in the last 10 years and is still going strong; despite my wife maybe wanting to set it on fire.

Moving on from gaming, are you jamming anything on repeat recently?

I’ve been trying to get my fiancé into Daft Punk recently because I’m convinced that no one can’t not like that band. He hates all their newer stuff, so we’ve been going through the back catalog. He’s been vibing with the Discovery album the most and I have no problem with that being on repeat. Otherwise, I’m the standard millennial who doesn’t listen to anything after the early 2010s.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

It’s funny. There’s a radio station back in Atlanta who does like “soft rock” stuff, which I don’t even know if that’s a genre anymore. But their tagline when I was growing up was, “The 80s, 90s, and Now!” and when I was back home recently, I was scrolling through and it’s somehow still their slogan. Like, “Now” is suddenly almost 25 years of music, y’all need a better word.

It’s just that period of like 30 or so years is undefeated for me, but it’s probably like you said, because I grew up listening to it.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Exactly. In a similar vein, any movies around that time frame that you keep on repeat? A fav that you watch every year?

I’m actually not really a person who rewatches stuff. There’re so many different movies, or shows, or anything out there, I don’t have time to rewatch them.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

I feel pretty similarly. There’s a couple of games I make exceptions for, or like, holiday movies I might watch, but that’s about it.

Oh! I guess my fiancé makes us watch A Christmas Story every year, so does that count?

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Hot take incoming. I wish he’d choose anything other than the worst Christmas movie of all time, but sure that counts.

Yeah, I’d rather it be Gremlins.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Jingle All The Way for me. Peak Christmas movie; will never be topped.

Okay, we talked a bit about hobbies previously with voice acting, but do you have any others?

I collect figures. Wanna see?

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Readers, I must break the fourth wall here because Vanessa turned on her camera and gave me a guided tour of her apartment. I literally cannot describe to you adequately just how many figures there were. Video game, anime, amiibo. Posable, fixed, plushies. An entire Ikea showroom full of Billy Bookshelves packed to the brim. It was an incredible sight to see. I’ll pick up the conversation after she finished the tour.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

I’m still just stunned. I have no idea what I’m going to write for that, but that collection is amazing.

A lot of them are also my fiancé’s, but we love that we can share this hobby together.

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Well, we’re definitely at time now, so any last thoughts you’d like to share with the team?

Oh, I’m bad at this sort of thing, but I guess I just want to say like, the team is human? We’re all just people trying to work hard on the stuff that we love. We hear the community, and we want to do all the things but sometimes we just can’t. And I know that it’s easy to say that from our side, but hopefully these chats give a little insight into how much everyone here really does eat/sleep/breathe Xbox and how much we care about the userbase. I think we’ve got a lot of cool stuff coming up, so hopefully all our Xbox Insiders are excited!

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Beautifully said Vanessa. Thanks so much for taking the time to chat with us today.

You’re very welcome!

Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)
Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming)

Xbox Insiders, be sure to be on the lookout for more content all throughout February including more interviews from the team, a trip down memory lane, and so much more. All of our 10th Anniversary content can be found on our Hub Page.

Until next time! Wynn/

The post Get To Know Our Team: Vanessa – Technical Program Manager (Xbox Everywhere & Cloud Gaming) appeared first on Xbox Wire.

Source: Xbox Blog