Official PlayStation Podcast Episode 483: Buckle Your Seatbelts

Official PlayStation Podcast Episode 483: Buckle Your Seatbelts


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Hello everyone! The gang returns this week to discuss new releases Stellar Blade and Another Crab’s Treasure. Plus, the Helldivers 2 marathon continues as the team dives into Super Samples and more.

Stuff We Talked About

  • Moto GP 24 – PS5, PS4
  • Sea of Thieves – PS5
  • Gran Turismo 7 1.46 Update Blog
  • Community Game Help live now for select titles including Granblue Fantasy: Relink and Stellar Blade
  • Stellar Blade New Game Plus Blog
  • Another Crab’s Treasure Hands-on Blog
  • Another Crab’s Treasure – PS5
  • Stellar Blade – PS5
  • Lords of the Fallen – PS5
  • Tekken 8 – PS5
  • Helldivers 2 – PS5

The Cast

Official PlayStation Podcast Episode 483: Buckle Your Seatbelts

Sid Shuman – Senior Director of Content Communications, SIE

Official PlayStation Podcast Episode 483: Buckle Your Seatbelts

Tim Turi – Senior Content Communications Specialist, SIE

Official PlayStation Podcast Episode 483: Buckle Your Seatbelts

James Stavrinides – Project Manager, Content Communications, SIE

Official PlayStation Podcast Episode 483: Buckle Your Seatbelts

Official PlayStation Podcast Episode 483: Buckle Your Seatbelts

Official PlayStation Podcast Episode 483: Buckle Your Seatbelts


Thanks to Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

Source: Playstation Blog






Segment Routing for Cloud RAN

Segment Routing for Cloud RAN

Segment Routing for Cloud RAN

Hooman Bidgoli of Nokia examines the architecture of a fronthaul network in a Cloud RAN context and explores the requirements of the Top of the Rack (TOR) router and the value of Segment Routing (SR-MPLS / SRv6) technology in this application. Segment Routing technology allows a single true multi-service and multi-slice fronthaul network to be constructed, which can be used to transport latency-sensitive fronthaul traffic and other non-latency-critical applications, imposing special requirements on the TOR. Learn more here: https://www.nokia.com/networks/ip-networks/segment-routing/

Source: Nokia YouTube






Beat the Machine Rebooted - Xbox Announcement Trailer

Beat the Machine Rebooted – Xbox Announcement Trailer

Beat the Machine Rebooted - Xbox Announcement Trailer

In this top down roguelike twin-stick shooter, help Sector VIII defend themselves from the Totally Overpowered Machine. Play as Damon, the cocky cadet, willing to aid Pete, Logan and Syncopia in saving their home from total destruction. Choose from a variety of 60+ Radical Skills to defeat the incoming viral attacks across 30+ levels.

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Source: XBOX YouTube






Smite 2 - Alpha Weekend Date Reveal | PS5 Games

Smite 2 – Alpha Weekend Date Reveal | PS5 Games

Smite 2 - Alpha Weekend Date Reveal | PS5 Games

https://store.playstation.com/en-us/product/UP0334-PPSA18619_00-S2ULTIMATEFOUNDB

Become a god and wage war in SMITE 2, the Unreal Engine 5-powered sequel to the legendary third-person action MOBA. If you love challenging competition, intense action, ability-driven combat, rewarding teamwork, or godly mythology, you’ll see why 40+ million players love SMITE. Coming to PS5! Go Ahead. Play God!

#ps5 #ps5games #smite

Source: Playstation YouTube






Announcing Windows 11 Insider Preview Build 22635.3566 (Beta Channel)

Announcing Windows 11 Insider Preview Build 22635.3566 (Beta Channel)

Hello Windows Insiders, today we are releasing Windows 11 Insider Preview Build 22635.3566 (KB5037002) to the Beta Channel.

REMINDER: All Windows Insiders in the Beta Channel will now be on the same build (Build 22635.xxxx) via an enablement package. For Windows Insiders in the Beta Channel who want to be the first to get features gradually rolled out to you, you can turn ON the toggle (shown in the image below) to get the latest updates as they are available via Settings > Windows Update. Over time, we will increase the rollouts of features to everyone with the toggle turned on. Should you keep this toggle off, new features will gradually be rolled out to your device over time once they are ready.

Turn on the toggle to get the latest updates as they are available to get new features rolled out to you.

Turn on the toggle to get the latest updates as they are available to get new features rolled out to you.

Going forward, we will document changes in Beta Channel builds in two buckets: new features, improvements, and fixes that are being gradually rolled out for Insiders who have turned on the toggle to get the latest updates as they are available and then new features, improvements, and fixes available to everyone in the Beta Channel.

Changes and Improvements gradually being rolled out to the Beta Channel with toggle on*

[Taskbar & System Tray]

  • In response to feedback, we are now showing the “show desktop” button by default and users can still manage this by right-clicking on the taskbar and choosing “Taskbar settings” (which opens Settings > Personalization > Taskbar directly).

[File Explorer] 

  • Dragging-and-dropping files with your mouse between breadcrumbs in the File Explorer Address Bar that began rolling out with Build 22635.3420 is now available to all Insiders in the Beta Channel.

Fixes and Improvements for everyone in the Beta Channel

  • New! This update improves the Widgets icons on the taskbar. They are no longer pixelated or fuzzy. This update also starts the rollout of a larger set of animated icons.
  • New! This update affects Widgets on the lock screen. They are more reliable and have improved quality. This update also supports more visuals and a more customized experience for you.
  • This update fixes an issue which was causing Settings to crash when copying out text in the last few flights.
  • This update addresses an issue that affects universal printers. The system creates duplicate print queues for them.
  • This update adds support for Arm64 .msi files using a Group Policy Object (GPO). You can now use the Group Policy Management Console (GPMC) to add Arm64 .msi files. You can also use a GPO to install these files on Arm64 machines.
  • This update affects hypervisor-protected code integrity (HVCI). It accepts drivers that are now compatible.
  • This update addresses an issue that occurs when you elevate from a normal user to an Administrator to run an application. When you use a PIN to sign in, the app will not run.
  • This update affects Windows Subsystem for Linux 2 (WSL2). Intermittent name resolution fails in a split DNS setup.
  • This update addresses an issue that affects the netstat -c It fails to perform effective port exhaustion troubleshooting.
  • This update addresses an issue that affects a low latency network. The speed of data on the network degrades significantly. This occurs when you turn on timestamps for a Transmission Control Protocol (TCP) connection.
  • This update addresses an issue that affects the Distributed Transaction Coordinator (DTC). A memory leak occurs when it retrieves mappings.
  • This update includes quarterly changes to the Windows Kernel Vulnerable Driver Blocklist file, p7b. It adds to the list of drivers that are at risk for Bring Your Own Vulnerable Driver (BYOVD) attacks.
  • This update affects the touch keyboard. It makes the Japanese 106 keyboard layout appear as expected when you sign in.
  • This update adds a new mobile device management (MDM) policy called “AllowScreenRecorder.” It affects the Snipping Tool. IT admins can use this policy to turn off screen recording in the app.
  • This update addresses an issue that affects Bluetooth Advanced Audio Distribution Profile (A2DP) hardware offload. A stop error occurs on PCs that support it.
  • This update addresses a memory allocation issue in the Host Networking Service (HNS). The issue causes high memory consumption. It also affects service and pod deployment and scaling.
  • This update addresses an issue that affects the container networking Address Resolution Protocol (ARP). It returns the wrong Virtual Subnet ID (VSID) for external ports.
  • This update affects media allocations. It improves their memory granularity for some hardware setups. This lowers overcommitment. Also, performance is more efficient.
  • This update addresses an issue that affects an accelerator backing store management path. A memory leak occurs that affects some devices.
  • This update addresses an issue that affects Windows Local Administrator Password Solution (LAPS). Its Post Authentication Actions (PAA) do not occur at the end of the grace period. Instead, they occur at restart.
  • This update addresses a race condition that might stop a machine from starting up. This occurs when you set up a bootloader to start up multiple OSes.
  • This update makes Country and Operator Settings Asset (COSA) profiles up to date for some mobile operators.
  • This update addresses an issue that affects the Resilient File System (ReFS). A high load might make the system unresponsive. Also, signing in might be slow.
  • This update addresses an issue that affects Settings. It stops responding when you dismiss a flyout menu.
  • This update addresses an issue that affects Protected Process Light (PPL) protections. You can bypass them.

Known issues

[General]

  • We are investigating an issue where Internet Information Services (IIS) and Windows Communication Foundation (WCF) may not work after installing this update.

[Copilot in Windows*]

Windows Insiders in the Beta Channel who have the updated Copilot in Windows experience that introduces the ability for Copilot to act like a normal application window may see the following known issues:

  • We are aware of reports by Insiders in the Canary and Dev Channels that Copilot is auto-launching unexpectedly after restarting their PCs. We hope to have a fix for this issue soon and is unrelated to the auto-launching experience we tried out with Insiders in the Canary and Dev Channels in early Februarywhich we stopped rolling out in March.
  • Voice access does not work reliably with the updated Copilot in Windows experience that introduces the ability for Copilot to act like a normal application.
  • Using Windows Ink to write in Copilot will not work with the updated Copilot in Windows experience.

[Widgets]

Windows Insiders in the Beta Channel who have the new position for the Widgets entry-point on left-aligned taskbars may see the following known issues:

  • Swipe invocation for Widgets may not work if taskbar is center-aligned instead of left-aligned.
  • Unpinning Widgets from the taskbar may not work if taskbar is center-aligned instead of left-aligned.
  • The Widgets board is incorrectly positioned when Copilot is in side-by-side mode.
  • Turning on/off Widgets in taskbar settings may refresh the taskbar.

About the Beta Channel

The Beta Channel is the place we preview experiences that are closer to what we will ship to our general customers. Because the Dev and Beta Channels represent parallel development paths from our engineers, there may be cases where features and experiences show up in the Beta Channel first. However, this does not mean every feature we try out in the Beta Channel will ship. We encourage Insiders to read this blog post that outlines the ways we’ll try things out with Insiders in both the Dev and Beta Channels.

*Getting new features: For Windows Insiders in the Beta Channel who want to be the first to get features gradually rolled out to you, you can turn ON the toggle to get the latest updates as they are available via Settings > Windows Update. Over time, we will increase the rollouts of features to everyone with the toggle turned on. Should you keep this toggle off, new features will gradually be rolled out to your device over time once they are ready.

**Availability of Copilot in Windows: Copilot in Windows in preview is being rolled out gradually to Windows Insiders in select global markets. The initial markets for the Copilot in Windows preview include North America, United Kingdom and parts of Asia and South America. It is our intention to add additional markets over time.

Important Insider Links

Thanks,
Amanda & Brandon

Source: Windows Blog






Deathbound is Coming to Xbox Series X|S

Deathbound is Coming to Xbox Series X|S

Brace yourselves for a one-of-a-kind party-based soulslike. Deathbound is a passion project developed by Brazilian developers at Trialforge Studio, with the game already garnering critical acclaim from IGN, Kotaku, The Escapist, and many others.

In Deathbound, your journey through the city of Akratya isn’t a solo quest. You’ll need to forge bonds with seven fallen warriors whose stories you’ll discover during your crusade through the forbidden city. Take advantage of the four-hero party system, something new to soulslike games, and switch warriors at any time during gameplay – even while executing attacks and dodges.

Deathbound character closeup

Each of the playable characters available in Deathbound is unique with their own skill sets, combat styles, and rich histories. Fallen warriors are intricately connected to the world of Deathbound and each other, belonging to conflicting factions and driven by diverse motivations. Synergies between warriors can provide combat buffs, while conflicts among them can lead to debuffs within your party.

The combat system in Deathbound was meticulously crafted over many months, with developers implementing feedback from players and fans of the genre. A key element of the combat system, and one of the most important mechanics in Deathbound, is the Morphstrike – a devastating attack similar to combos that crushes every enemy in your path, uniting the forces of the fallen warriors in your party.

Deathbound screenshot

But what would a soulslike game be without unforgiving monsters and bosses? In Deathbound, you’ll confront challenging enemies meticulously crafted to test your skills to the fullest. Encounter abominations created in dark laboratories by a cult devoted to eternal life. Each battle could be lethal for you, don’t underestimate any of the enemies that stand in your way.

Deathbound screenshot

Deathbound is coming to Xbox Series X|S consoles later this year. If you’re intrigued by what you’ve read, we encourage you to visit the game’s store page and add Deathbound to your Wishlist.

See you in Akratya, Fallen Warrior!

Xbox Live

Deathbound

Tate Multimedia Sp. z o.o.

Deathbound is a one-of-a-kind party-based soulslike set in a callous world where Faith and Science clash. The forbidden city of Akratya is an unforgiving land that cannot be conquered alone. Bind with fallen warriors found throughout your crusade and dynamically transform between characters seamlessly in mid-combat with the unique 4-hero party system.

The fallen are individual characters with their own unique skill sets, combat styles, and rich history. By absorbing their essence, you inherit the fiber of their very being. Conflicts and synergies between characters greatly impact gameplay, so relationships must be balanced. Strong synergies may offer combat buffs that can spell disaster for the ruthless boss awaiting your steel and magic.

Throughout combat, you will charge a sync meter shared across all characters. During an opportune moment, dispel your sync meter and unleash a devastating Morphstrike using the combined power of the bound fallen warriors. When faced with a formidable abomination, a precisely executed Morphstrike can be the deciding factor between life and death.

The world of Deathbound has been lovingly crafted and influenced by the developer’s homeland of Brazil, a vibrant culture brimming with life, creativity, rhythm, and a rich history. From the Afro-Brazilian martial art of capoeira to the sweeping music cascading through Akratya, Trialforge’s origins shine throughout every aspect of Deathbound.

The post Deathbound is Coming to Xbox Series X|S appeared first on Xbox Wire.

Source: Xbox Blog